2D Design

SF Chinatown YMCA New Year's Run t-shirt design for the year of the boar. I was emulating a traditional Chinese paper cut look with updated touches. Dating me in an awful way, this design was hand drawn, scanned, cleaned up, and colored in Aldus Freehand. Wait, that's not all. Aldus Freehand... 2.0. Back when one can actually know an ENTIRE software package. And would fit on one floppy disk.

Oshogatsu Festival, SF Japantown. Hand silk screened poster. Approximately 11"x17". This was for a Japanese new year's festival. Done the old cut 'n' paste method of yesteryear. There is nothing quite like a silk screened image with blends of colors that are never exactly the same with each print.

San Jose Taiko. CD Cover. Photography and Aldus Freehand. I credit Nathan Takarabe for the excellent photos of various traditional Japanese taiko instruments.

Various logos for clients and personal projects.Hand drawn, scanned, digitally composited.Of all areas of graphic design, the creation of a logo is far and above the most challenging, rewarding, and personally my favorite. It has to encapsulate and communicate so much in what is consumed by the mind and eye in an instant. I was trained to design a logo to work as one color first and foremost.

Oshogatsu Fetival T-shirt design. Hand drawn, scan, and digitally composited. Same festival as above. Every year I would contribute a design for the current horoscope animal year. I had the privilege of eventually producing all twelve.


EA Games Tiger Woods 2007. Xbox 360. Adobe Photoshop and Macromedia Flash. A sample of many UI screens that were made for the game. My lead artist established the template and style guide for the UI.

EA Games, The Simpsons Game. One of our game's goals was to be the first to the truest to the look and feel of the show, to make the player feel like they were literally playing the show. To help immerse the user in the world, I chose make every UI screen use a literal object from the Simpsons world.









The Sims 2, Maxis Inc. Application title page. Photoshop. One of my favorite stints was working on The Sims franchise through five expansion packs, a sequel, and the sequel's first expansion pack. Probably the most icons I have ever made (hundreds) on any single project.

The Sims, various expansion packs. Static loading screen images. Photoshop. I was trying to give the static images some sense of movement.




Skins Game. Midway Games. Arcade cabinet graphics.asfasfsadfsdf